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Lancier

(image)

The most daring chargers often choose to continue fighting with lances alone. While this is a dangerous tactic - a failed charge leaves few survivors - it is terrifically effective when used propery. Lanciers can run down an enemy without their foes being able to strike a single blow.

Advances from: Charger
Advances to: Gendarme
Cost: 40
HP: 55
Movement: 9
XP: 50
Level: 2
Alignment: neutral
IDHigh Elven Lancier
Abilities:
(image)lance
pierce
13 - 3
melee
charge
Resistances:
blade30%
pierce-20%
impact30%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Castle140%
Cave420%
Coastal Reef-0%
Deep Water9920%
Flat140%
Forest330%
Frozen230%
Hills240%
Impassable9990%
Mountains9920%
Mushroom Grove420%
Sand230%
Shallow Water420%
Swamp420%
Unwalkable9920%
Village140%